NCMM TackleBox
Detailed App Info:
Application Description
Tacklebox is the first mobile education app produced by the North Carolina Maritime Museum in Beaufort, NC. It is designed to accompany a Traveling Trunk of educational resources that can be requested (at no charge) from the museum’s education department.
The app’s resources help students to learn various aspects of the North Carolina recreational fishing industry including anatomy, vocabulary, some local and current fishery issues, and other animals affected by fishing, namely local dolphin populations. The app is also designed to be used independently by individuals choosing to download it from the App Store.
Featuring:
•Anatomatch – Discover the correct biological terms for Bony, Cartilaginous, and Jawless fish and match them to their correct location on the animal
•Hangfish – A retrospective “Hangman” game with vocabulary clues in an interactive setting
•Fish for Words – Touch screen word search with definitions embedded into the clues
•DolFins – Get to know Beaufort, NC’s marine mammal residents by playing this image matching game using real data collected by museum curators and partners
•Jeopardy! – A digital form of a lesson designed by Kelly Odom of NC Division of Marine Fisheries. This game will help teachers review information presented in a lesson plan in a fun, interactive way
About
Tacklebox content was created by a joint effort between Duke University’s computer science course in mobile application development and by museum staff and project coordinators. TackleBox is for Recreational Fishing Education, and is a teaching supplement for Grades 4-8
Development was funded by the Coastal Recreational Fishing License Grant, a program administered by the NC Division of Marine Fisheries, and the Friends of the North Carolina Maritime Museum in Beaufort. Content was developed in collaboration with the Cape Lookout Studies Program and the NC Division of Marine Fisheries.
The app’s resources help students to learn various aspects of the North Carolina recreational fishing industry including anatomy, vocabulary, some local and current fishery issues, and other animals affected by fishing, namely local dolphin populations. The app is also designed to be used independently by individuals choosing to download it from the App Store.
Featuring:
•Anatomatch – Discover the correct biological terms for Bony, Cartilaginous, and Jawless fish and match them to their correct location on the animal
•Hangfish – A retrospective “Hangman” game with vocabulary clues in an interactive setting
•Fish for Words – Touch screen word search with definitions embedded into the clues
•DolFins – Get to know Beaufort, NC’s marine mammal residents by playing this image matching game using real data collected by museum curators and partners
•Jeopardy! – A digital form of a lesson designed by Kelly Odom of NC Division of Marine Fisheries. This game will help teachers review information presented in a lesson plan in a fun, interactive way
About
Tacklebox content was created by a joint effort between Duke University’s computer science course in mobile application development and by museum staff and project coordinators. TackleBox is for Recreational Fishing Education, and is a teaching supplement for Grades 4-8
Development was funded by the Coastal Recreational Fishing License Grant, a program administered by the NC Division of Marine Fisheries, and the Friends of the North Carolina Maritime Museum in Beaufort. Content was developed in collaboration with the Cape Lookout Studies Program and the NC Division of Marine Fisheries.
Requirements
Your mobile device must have at least 8 MB of space to download and install NCMM TackleBox app. NCMM TackleBox is available on iTunes for $0.00
If you have any problems with installation or in-app purchase, found bugs, questions, comments about this application, you can visit the official website of North Carolina Maritime Museum Duke University Department of Computer Science Apps at http://www.ncmaritimemuseum.org/.
Copyright © North Carolina Maritime Museum