Learn with Rufus: Emotions

  • Learn with Rufus: Emotions
  • Learn with Rufus: Emotions
  • Learn with Rufus: Emotions
  • Learn with Rufus: Emotions

Detailed App Info:

  • Last Changed:Time:
  • Current Version:Version: 1.0
  • Device Type:Device: iOS Universal
  • Category:Category: Education
  • iTunes Seller:Seller:
  • Download Size:App Size: 35.49 MB

Application Description

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Have fun learning how facial expressions reveal what people are feeling!

Learn with Rufus: Feelings and Emotions aims to help children learn the facial expressions that correspond to feelings and emotions including happy, sad, angry, afraid, disgusted, and surprised. Children will learn how to identify easier fully-formed emotions and more difficult subtle emotions. The game is highly customizable to meet the needs of children with varying skills, ability levels, and learning styles.

This game was designed by Dr Holly Gastgeb, a clinical and developmental psychologist with over ten years of experience working with typically developing children and children with autism spectrum disorder (ASD). Her research has shown that children with ASD have difficulty identifying emotions from an early age. Since this ability is developed throughout childhood, the game is also beneficial for a wide range of children including those early achievers without any diagnosed learning difficulties.

Learn with Rufus: Feelings and Emotions is organized into three parts, a learning phase and two separate games:
* Learning - The child is shown pictures of facial expressions one at a time and given an audio prompt.
* Find It! Game - The child is shown 2 or 4 pictures of facial expressions and given an audio prompt.
* Name It! Game - The child is shown a single picture of a facial expression and given an audio prompt.

To keep children interested and motivated, the following features are included:
* Reward sets - Choose from nine different colorful child-friendly reward sets including animals, bugs, cars, cats, dinosaurs, and more.
* Toy break - The child will be given periodic breaks with fun on-screen fingerpainting that allows drawing on the screen. This feature can be turned off if the child does not need breaks or finds them distracting.
* Positive reinforcement - Rufus will do a "happy dance" and give positive verbal reinforcement when the child answers correctly. When the child answers incorrectly, the correct answer will be restated.
* Music and sounds - Child-friendly music and sounds are included throughout the game. This feature can be turned off if the child is sensitive to or distracted by sounds and music.
* Text - The word that corresponds to each picture will be presented above the picture. This feature can be turned off if the words are distracting to the child.
* Emoticons - Emoticons that correspond to the emotions are presented. This feature can be turned off to increase difficulty.

Additional customizable features that are present include:
* Two games in one
Find It! - Shown a number of facial expressions, the child is directed to select a specific emotion.
Name It! - Shown a single facial expression, the child is asked to name the emotion.
* Level of difficulty - The level of difficulty can be adjusted to match the child's ability level.
Easy - Facial expressions with quickly identifiable emotions
Medium - Facial expressions with a mix of slightly less identifiable emotions
Hard - Facial expressions with partially formed emotions
Expert - Facial expressions with subtle emotions * Training - The practice session before the games may be disabled to increase difficulty.
* Group Size - Choose from a group size for the game phase depending on the child's ability level. Group size can be 2 or 4 for Find It! and group size can be 2, 4, or 6 for Name It!
* Languages - Choose from English and Spanish.

For parents, educators, and therapists:
* Profiles per child - More than one child can play the game and all data will be stored under each child's name.
* Track data and statistics - At the end of the game, a graph of the child's data will be presented. Touch the graph to enlarge it, and then touch each data point to gather information about the child's performance.
* Email data - From the graph screen, if the device is capable of email, select the Export button to send yourself a CSV file of the child's progress.

Requirements

Your mobile device must have at least 35.49 MB of space to download and install Learn with Rufus: Emotions app. Learn with Rufus: Emotions is available on iTunes for $4.99

If you have any problems with installation or in-app purchase, found bugs, questions, comments about this application, you can visit the official website of Rufus Robot, Inc. at http://www.rufusrobot.com.

Copyright © 2013 Rufus Robot, Inc.