Kid, Inc. Comics

  • Kid, Inc. Comics
  • Kid, Inc. Comics
  • Kid, Inc. Comics
  • Kid, Inc. Comics

Detailed App Info:

  • Last Changed:Time:
  • Current Version:Version: 1.0
  • Device Type:Device: iPhone Ready
  • Category:Category: Book
  • iTunes Seller:Seller:
  • Download Size:App Size: 202.66 MB

Application Description

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Technology is the new generation gap! At least, that's what Media Jean and Chip believe. Join the fun as they challenge grown-ups to adapt to a rapidly-changing world.

THE FIRST KID, INC. COLLECTION

• Nearly 200 daily comic strips
• 33 full color Sunday strips
• The first volume of Bob's heartfelt blog, Bob vs. the Future
• Character sketchbook, including early character designs

16 HUMOROUS STORIES, INCLUDING:

• The Virtues of Virtual Education: Media Jean sends her avatar to 4th grade, much to the dismay of her teacher.

• The Case Against Homework: Media Jean and Chip conduct their own research to prove homework is harmful to kids.

• Bedtime Stories: Recently laid off, Bob vents by spinning Goldilocks and the Three Bears into a tale of corporate greed.

• The So-Duh Protest: Johnny's scheme to create their own brand of soda backfires when Chip discovers soda is actually bad for you.

• The Myth of Demeter: To prove that dads are better than Google, Bob captivates the kids with a retelling of the Greek myth.

• The New Halloween: The kids try to turn Halloween into a gift-giving holiday, complete with monster spokesmodels.

• Turkey Dreams: As Thanksgiving approaches, Chip's dreams are haunted by Jefferson, the President's Pardoned Turkey.

• The Santa Experience: The kids each receive a personal visit from Santa, with wildly different results.

• Bob vs the Future (Blog): An overwhelmed dad tries to make sense of the ever-changing world. But when his journal gets posted online, his sincere thoughts draw humorous comments from the kids.

MEET THE CHARACTERS

Media Jean believes everything should be upgraded, and then the upgrades should be upgraded. There’s always a faster, smarter, more entertaining way to do the things we do. As a result, she never considers the consequences of change. When life itself is a beta test, mistakes are simply part of the equation.

Chip MacMurray is like a little Zen monk seeking high tech nirvana, searching for ways to improve life’s usability. Though as optimistic about the future as Media Jean, Chip also loves the way things are. It’s not uncommon to find him at the park, playing meditatively in the sandbox with shovel and pail.

Johnny Green’s dad keeps a small armchair in the downtown office, and when Johnny visits they talk shop like a couple of power brokers. Johnny is obsessed with success, money and status, yet there’s still something naive and charming about this child businessman and his Wall Street dreams.

Bob MacMurray is a single dad, downsized worker reluctant blogger, and Kid, Inc.’s first employee. As a hands-on man, he feels completely out of place in today’s e-world. Yet for all his cynicism, Bob is an idealist at heart, and can usually recognize that the tension between Chip’s New World and his own Old World is a catalyst for growth.

Alice Stillwater is a down-to-earth romantic. She shuns technology, preferring the books, pencils and chalk of her youth — what she calls “the physicality of education.” No wonder she’s smitten with Bob, the town’s Luddite. She loves being a teacher, and is determined to do for her students what her best teachers did for her: instill a wild love of learning.

Henry Green is a successful and hard working CEO. But his real business is his son. He moved corporate headquarters from New York to Newton so his son could experience the small town life which so shaped his own childhood. He teaches Johnny to live by the Book of Capitalism, the Law of Free Markets, and the Spirituality of Stuff.

VISIT US ONLINE

The author of The Mole and the Owl and the artist of Mail Order Ninja team up to create a comic strip for our times. In a world of rapid change, these hilarious stories prove that technology really is the new generation gap!

To learn more about the comic strip world of Kid, Inc. visit us at www.kidinc.com

Requirements

Your mobile device must have at least 202.66 MB of space to download and install Kid, Inc. Comics app. Kid, Inc. Comics is available on iTunes for $6.99

If you have any problems with installation or in-app purchase, found bugs, questions, comments about this application, you can visit the official website of Roam & Ramble Roam and Ramble at http://kidinc.com/comics/.

Copyright © 2013 Roam and Ramble, Inc.